Serene Lil
Owner of Serene Lil's Bar, Llaza.

On the waterfront in Llaza is an establishment that could be described as a 'high class dive'. Expensively furnished and turned out, yet home to some very dodgy customers.

The bar is named for its owner, a woman with the grandiose name of Lily of Serenity who is more commonly known as Serene Lil. Lil is in her thirties and exotically attractive. Her ancestry is a mystery, her features a mix of the best parts of Nekuu, Ashara and Anhoin. Serene Lil lives up to her name: calm and unflappable, expensively dressed in the finest fabrics and always seen with an elegant long-stemmed pipe.

Word for those in the know is that Serene Lil can get you anything you want. From the more exotic pleasures that happen in the back-rooms of her bar, to smuggling, to hiring assassins, Serene Lil can help you out. Assuming that she likes and trusts you in the first place, otherwise you'll find she denies everything. Rumours in the Llaza underworld say that she is a fence for the Black River Society.

Image by Eve Archambault. Used with permission.


Secret knowledge:
Serene Lil owns lots of property in and around Llaza, under the cover of various false names and businesses. Some are legit, but most are covers for her illegal dealings. Some rumours say that she is 'Father' of the Black River Society but most people don't believe this. Others say that she is a freelance criminal living dangerously by competing with the Black River Society and the One Hundred Gang. The authorities in Llaza know or suspect her activities but a mixture of bribery and blackmail has effectively hobbled their ability to do anything about her.

The persona of Lily of Serenity is an invention by a street girl who decided to make something of herself, and learnt ruthlessness the hard way. Although she has some reasonable fighting skills, she prefers to act as broker and mediator, not dirtying her hands with combat. Her assassin abilities are self-taught, as is her fluid fighting style that has elements of Butterfly Style. Her 'spells' are used for escape, and appear to be a focussing of her inner will rather than the ritualised magic of the Path of Water and Mountains.

Lil is a neutral NPC for campaign use who can help or hinder the players characters depending on how their goals intersect. Her main motivation is money.


Lily of Serenity
Female human Exp6/Asn1: CR 4; Medium Humanoid (human); AL NE;
Abilities Str 10 (+0), Dex 16 (+3), Con 12 (+1), Int 16 (+3), Wis 13 (+1), Cha 18 (+4)

Initiative +3; Speed 30 ft.
Armour Class 13 (Dex +3) touch 13, flat-footed 10; Dodge AC 14, touch 14
Saves Fortitude +3, Reflex +6, Will +6
Hit Dice 6d6+1d6+7; hit points 40

Base Attack Bonus/Grapple +4/+4; Combat Expertise (+/-4), Disarm
Melee Unarmed +4 (1d3 nonlethal)
Melee Masterwork dagger +5 (1d4 +poison)
Special Attacks Sneak attack +1d6, death attack, poison
Special Qualities Spells

Skills: Bluff +8, Diplomacy +12, Disguise +12, Gather Information +13, Hide +11, Intimidate +12, Knowledge (gaming) +11, Knowledge (local) +11, Knowledge (trade) +11, Move Silently +11, Sense Motive +9, Tumble +7
Feats: Dodge, Expertise, Improved Disarm, Improved Unarmed Strike.
Languages: Low Imperial, High Imperial, Oksan, Hudanese.
Possessions: Masterwork dagger (concealed). Normally treated with giant scorpion venom (Save DC 17, 1D6 Str/1d6 Str). Can usually lay hands on other poisons, favours oil of taggit.

Spells Known (1/day): Feather fall, jump.

Death Attack: Requires 3 rounds study of target. Fortitude save DC 13 or die. Paralysis version lasts 1D6+1 rounds.


(c) 2006 The Creative Conclave.
Contact us.
Links
The City of Llaza
Imperial Culture (magic)